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Production-ready 3D assets from images, refined by AI plus human artists.
Pros
- Human QA yields cleaner, more usable topology
- Aimed squarely at professional studio pipelines
- Consistent, production-oriented output
Cons
- Very expensive vs. self-serve AI tools ($150+/mo)
- Credit-based; few generations per dollar
- Slower turnaround due to human review
✓ Where it shines / best for
- Game studios needing reliable production assets
- Brands producing 3D catalogs at quality
- Teams that value consistency over raw volume
✕ Not the best fit for
- Hobbyists and budget-constrained indies
- Users wanting instant, fully-automated output
- High-volume rapid prototyping
Features
- ✓ Image-to-3D and concept-to-3D generation
- ✓ Human-in-the-loop artist review for quality
- ✓ Production-ready clean topology
- ✓ PBR texturing
- ✓ Iteration and revision requests
- ✓ Team workspace and API
- ✓ Game-engine-ready exports
- ✓ Asset management dashboard
Pricing
| Plan | Price | Billing | Notes |
|---|---|---|---|
| Trial | $6 | one-time | Generate 3 models to test the service |
| Starter | $150 | monthly | ~10 credits/month; extra credits ~$15 each (25% discount) |
| Indie | $300 | monthly | ~20 credits/month; extra credits ~$13.50 each (33% discount) |
| Studio | $1000 | monthly | ~60 credits/month |
| Enterprise | Custom | custom | Custom pricing for large studios and teams |
Pricing verified from the official source. Prices change often — confirm on the vendor's site before buying.
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