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Markerless AI motion capture from video
Pros
- No suit/marker hardware needed
- Captures from phone video
- Multicam Gen-2 quality
- Free tier with 30 credits
Cons
- Pro trial costs $995/30 days
- Credit-based can get pricey
- Quality varies with footage
✓ Where it shines / best for
- Indie animators and game devs needing affordable mocap
- Creators capturing motion with just a phone
- Studios needing scalable multi-camera capture (Move Pro)
✕ Not the best fit for
- Marker-based film VFX requiring sub-millimeter precision
- Real-time on-set capture needs
- Users wanting text/image-to-3D asset generation
Features
- ✓ Free tier
- ✓ API access
- ✓ Mobile app
- ✓ Fbx Export
- ✓ Retargeting
- ✓ Markerless Mocap
- ✓ Video To 3D
- ✓ Motion Capture
- ✓ Multi Camera
- ✓ Single Camera
Pricing
| Plan | Price | Billing | Notes |
|---|---|---|---|
| Free | $0 | one-time | Move One app; one-time 30 credits, record up to 30-second videos |
| Move One Starter | $18 | month | +VAT; 60 credits/mo, up to 60-second videos |
| Move One Standard | $48 | month | +VAT; 180 credits/mo |
| Move One Plus | $225 | month | +VAT; 240 credits/mo |
| Move One Advanced | $490 | month | +VAT; 700 credits/mo |
| Move Pro (self-serve trial) | $995 | 30 days | Multi-camera Gen 2 (m2); ~1,000 credits, desktop access |
| Move Pro / API | Custom / usage-based | custom | Multi-camera custom plans; API pay-as-you-go (single-cam s1 $0.012/s, s2 $0.024/s; multicam m1 $0.024/s, m2 $0.043/s per camera) |
Pricing verified from the official source. Prices change often — confirm on the vendor's site before buying.
Specifications
| input | phone/standard video |
| models | s1, m1, m2 |
Sponsored
A full review is being generated for this product and will appear here shortly.